Technology & Innovations

China Ends Freeze on Video Game Licensing

China has approved 80 new video game titles in the first batch of licenses granted by the media regulator after the end of a nine-month freeze.

The initial games were mostly local, mobile titles and didn’t include any from industry giants Tencent Holdings Ltd. or Netease Inc. The notice of approvals was posted online by the State Administration of Press, Publication, Radio, Film and Television.

China’s gaming industry, which generates more than $30 billion of revenue, has been hammered this year after regulators froze the approval process for new games, preventing companies from making money off hit titles. That threw Tencent into disarray, spurring its first profit drop in at least a decade and wiping about $200 billion off its market value since a January peak.

Tencent gained as much as 1.4 percent in Hong Kong. Although Tencent and Netease weren’t in the initial batch of approvals, both “should benefit as the dust settles,” Karen Chan, an analyst with Jefferies, wrote in a Dec. 30 report.

Tencent and peers from South Korea to Japan have rallied after the official China Securities Journal reported that regulators had reviewed and passed an initial batch of online games. It cited Feng Shixin, deputy director of the Communist Party’s influential propaganda department, telling an industry forum that the government was prepping licenses for green-lit titles.The suspension stemmed from Beijing’s campaign to combat gaming addiction and a reshuffle of regulators, casting uncertainty over Tencent’s main business. China’s largest social media and gaming company — which remains barred from making money off global blockbusters like Fortnite and PlayerUnknown’s Battlegrounds — is said to be cutting its marketing budget to tide it over the dry spell.Tencent distributes its own games as well as titles from external studios. Developers that supply the company include Capcom Co., Nexon Co., Activision Blizzard Inc. and Electronic Arts Inc., according to data compiled by Bloomberg.

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Vladimir Ribakov

Following 11+ years of trading experience, trading my own accounts as well as for hedge funds and brokerages, I have decided to fulfill my destiny and to personally mentor Forex and Commodities traders. When I released the “Broker Nightmare” (software that hides trades from brokers) 8 years ago, I found an overwhelming number of frustrated people who genuinely wanted to learn how to trade the Forex market, but instead found themselves scammed and misled. Over the years I have also release other trading systems based on my trading strategies, and met a lot of people on my worldwide Forex seminars. We’ve formed a close Forex community and we meet once or twice a year in various locations in Europe.

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